Monthly Archives: February 2018

Of Blood and Water – Dragon Age Tabletop RPG Adventure

Introduction: Of Blood and Water is a five-act RPG adventure written for the Dragon Age tabletop RPG system. It was created as a semester-long project for the RPG Writing Workshop course at Carnegie Mellon University. This involved creating character descriptions, step-outlines, and five acts that each include a dramatic scene written in script format.

Time: 15 weeks |  Role: Producer/ WriterTeam Size: 5

Design Goal: The goal of this project was to create an RPG adventure suitable for a three person party to play over the course of several weeks.

My Contributions:

  • Raymon’s character sheet.
  • Act 1’s step outline, prose, and dramatic scene.

Download: The story bible is available here.

Flower Power – A Transformational Game Project

In this article I will chronicle the design process and lessons learned in creating Trash Traders a multiplayer iPad game aiming to empower a sustainability mindset.

Introduction

At Carnegie Mellon’s Entertainment Technology Center (ETC) multi-disciplinary teams work on projects over a semester to create an artifact. While attending I was the primary designer on the project which created Trash Traders.

Trash Traders is an iOS app built by a team of students at Carnegie Mellon University’s Entertainment Technology Center in 15 weeks for West Virginia’s Steenrod Elementary. Trash Traders is an experience that has shown to be fun and promote discussions about living a more green life.

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