• Level designer at DICE Los Angeles, credited on multiple Battlefield franchise products.
  • Shipped an award winning iOS game.
  • Graduate of Carnegie Mellon’s Entertainment Technology Center.
  • Possess technical design skills having obtained a degree in Computer Science and experience with:
    • Programming Languages: C#, Java SE, Objective C, JavaScript, HTML, CSS.
    • Software: Frostbite, Unity, Perforce, Eclipse, Xcode, Hammer, GameMaker.
    • Platforms: HTC Vive, Oculus Rift, PS VR, Makey Makey, Jambo Drum, CAVE.


The following projects display the talents I draw from when designing games:

  1. Battlefield 5 – Level Design
  2. Battlefield 1 – Level Design
  3. Angle Jungle – Team Project
  4. Multi – Solo Game Project
  5. Pursuit – Artistic

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