Tag Archives: Game

League of Legends

League of Legends is described by some as the equivalent of electronic basket ball, by others like AngryJoe as “crack”. I agree. This Multiplayer Online Battle Arena (MOBA), where team work is essential to success has players take control of a single unit in a multi-player match up, with the goal of destroying the opposing teams ‘Nexus’.

Nexus
The Nexus

A Short History

League of Legends or LOL (though well executed) is not an original idea. In fact it was originally conceived as Defense of the Ancients (DOTA). Based on a mission from Starcraft, DOTA was a custom game created by Eul on the popular Real Time Strategy game Warcraft 3: Reign of Chaos. Unfortunately Eul did not update his map, and so others created spin-offs; it was Steve ‘Guinsoo’ Freak who got it right.

Guinsoo created a variant of DOTA calling it DOTA: Allstars. He then put in an enormous amount of work in to adding new champions, items and game features. He later handed it over to Abdul ‘Icefrog’ Ismail who continued his work. At present IceFrog has gone onto become a lead designer at Valve working on the sequel DOTA 2.

DOTA: Allstars

Continue reading League of Legends

No One Has To Die

No One Has to Die’s comments on Newgrounds read “4 people are trapped in a building fire and need your help to escape”, now I’ve finished playing it, looking back it’s the tip of the iceberg… an awesome iceburg.

no-one-has-to-die-logo

An hour or so in length, this indie game manages to pack quite the punch. It isn’t particularly difficult and it’s not designed to be. The simplicity of its gameplay and mechanics, peel back to reveal the complexity one feels in considering the consequences of those simple choices, which in turn furthers the narrative in a ‘player-driven’ manner.

no-one-has-to-die

It’s art style is simple, functional, colorful and doesn’t detract from the game. The music is top notch, working well to build up an atmosphere in tune with what’s happening in-game. The writing of characters is good and given the length of game it’s enough to start to get a ‘feel’ for them.

No-One-Has-To-Die

All in all No One Has to Die is a thought provoking puzzle over life and death. Its great moments and emotional highs and lows leaves one with a joyously sweet aftertaste. This is one indie gem, is well worth your time.

So what are you waiting for! Play it!