Darwinia – An Overview

darwinia

I recently finished the single player mode of Darwinia, and here’s a brief impression of it.

Good

  • Interesting game design. In particular I enjoyed the design of the Dawinians and how their management was handled well through the user of officers units.
  • Smart choice of aesthetics. The chosen look is simple and suited to both the environment and story. If there was a lacking the artistic department in terms of time/money/ability their choice covered it all nicely.
  • Enjoyable game play. The overall goal, and game play matched up nicely as it felt that you were cleaning up Darwinia due to the self-replicating nature of the virus.
  • Good use of sound. Behaviors and actions are clearly accented such as the sound of fear/fleeing of Darwinas, and the satisfying explosions of rockets.
  • Impressive file size. Clocking at a fantastically low 30MB makes this game very download friendly. In countries with fast internet this is a non-issue but with my slow internet, it makes a great difference.

Bad

  • UI was fiddly at times. I became frustrated with the gesture based interface, and fortunately a tab based interface was available as an alternative, but even there I faced some issues selecting what I wanted.

Conclusion

I enjoyed this game very much, it has great game play, and just enough story to go with it. Sad though that Multiwinia was just a ‘multiplayer’ expansion. I was hoping it would include another single player story that focused on Darwinian on Darwinian action with some additional complexity, as by far my favorite part of the game was the fighting between good and bad Darwinians on some of the final levels.

Overall an awesome little gem. Definitely worth checking out.

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