WIT – Shadow Warrior

Preface: Making games is hard. So any endeavor I applaud. The game I will be writing a few notes on is Shadow Warrior.

NPC Implicit Navigation Technique

Nice framing here. Though one can go right devs used the guy to the side who I believe subconsciously pushes you up the main path which is to the left.

Vista at the Fringes

I appreciate how the devs took time to create a static vignette on the fringes of the map. The image though is quite contrasting with the temple road and the bamboo abruptly ends. The transition could have been done better, but I understand a low value return on investment here.

Minor Note

The AOE of the attack of the Warlord was troublesome to dodge. Wish it was something like it created VFX crack projections that if the player wasn’t colliding with it would not damage them. 

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