Whilst playing League of Legends I hosted a review center on EU West, and with that experience created a number of champions.
I did not create the following art, they were used as reference images during the design process.
Development
Design Goals
Each champion had distinct design goals which drove its creation.
Euler
- Tank that absorbs his allies pain (relevant when considering his lore).
- A sand Golem, so integrating sand into his design was vital.
Hungarfen
- Biological experiment. A mutated monster that creates and’s spreads spores.
Chowder
- A tank that utilized stealth.