Tag Archives: Star Wars

Jedi Challenges: Darkside Expansion Duels

Platform: iOS, Android Time: 12 weeks |  RoleGame Designer | Team Size: 7

Design Goals:

  • Create a functional and effective game tutorial.
  • Design and implement a unique and enjoyable Rey lightsaber battle across three difficulties.

My Contributions:

  • Contributed to team and design focused brainstorming sessions.
  • Implemented, and iterated the games tutorial, and Rey lightsaber battle using behavior trees.
  • Designed a differentiated Rey battle experience through layering mechanics and developing combat sequences.

The Force Awakens – Impressions

Star Wars The Force Awakens has been a long awaited installment in the series, and I certainly have looked forward to it. The day before its release I booked myself a ticket for a viewing at 12:00am on the 16th of December 2015, to be among the first to see it in Bahrain.

star_wars_force_awakens_logo

Armed with popcorn, a ticket and a pack of Maltesers I made my way to the cinema hall.

star_wars_confectionerys

Continue reading The Force Awakens – Impressions

Jedi Knight: Jedi Academy – An Overview

Recently Humble Bundle had on offer a Star Wars Bundle which included an awesome entry from the Star Wars’s Jedi Knight: Jedi Academy.

jedi_academy_logo

I’d bought a physical copy of Jedi Academy years ago, and the memory of it was so endearing I thought I’d give it another play. This time with the difficulty set to max, and an eye open on elements of its design.

Continue reading Jedi Knight: Jedi Academy – An Overview